Find the yellow character
Simon’s normal reference is yellow with two round-tipped antennae and pointed side ears. Compare that design with the icon row in the exact game you opened. A human redesign or a Treatment mod may use a different icon.
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Start with one layer
In a compatible drag-and-drop mixer, select Simon’s icon and drag it onto an empty performer. Let the loop play before adding more sounds. If the game offers mute, solo or remove controls, use those to hear what Simon contributes. Check the displayed controls; these options are not identical in every fan build.
Compare before changing the whole mix
Try Simon with one contrasting layer, then remove or mute that other layer. Keep the same characters when comparing normal and horror versions. This is a listening exercise, not a claim that a particular combination unlocks a bonus.
If the icon or sound is missing
Check the game’s opening title and the page URL. The clip you saw in a video may come from another mod. On a phone, try landscape view and a deliberate drag from the icon to the performer. Let a large game finish loading before retrying.
Looking for a Scratch coding tutorial?
An earlier version of this page contained a general Scratch tutorial under a Simon title. That mismatch has been corrected. The separate Scratch guide covers building a project; this page is about using Simon in an existing game.

Discuss sprunki
Which game did you play, and how did your mix turn out? Tell us below.
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